# MirWorld
#### 介绍
# 传奇世界
#### 软件架构
软件架构说明
远程测试服地址
```47.75.161.201```
Mysql数据库
```默认账号root```
```默认密码123456```
##### 第一次拉取git 需要拉去子模块
```git submodule update --init --recursive```
##### 以后更新用
```git pull && git submodule foreach --recursive git pull```
#### 安装教程
1. xxxx
2. xxxx
3. xxxx
#### 使用说明
1. xxxx
2. xxxx
3. xxxx
#### 参与贡献
1. Fork 本仓库
2. 新建 Feat_xxx 分支
3. 提交代码
4. 新建 Pull Request
#### 码云特技
1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
2. 码云官方博客 [blog.gitee.com](https://blog.gitee.com)
3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解码云上的优秀开源项目
4. [GVP](https://gitee.com/gvp) 全称是码云最有价值开源项目,是码云综合评定出的优秀开源项目
5. 码云官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
6. 码云封面人物是一档用来展示码云会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
本项目客戶端是基于cocos2d-x v3.9+lua版本开发的
后台开发: PHP
服务端开发: C++
cocos相关历史版本下载地址:
https://github.com/fusijie/Cocos-Resource
https://github.com/cocos2d/cocos2d-x/releases
客户端编译脚本目录:client/build
客户端工程编译目录:client/frameworks/runtime-src
客户端C++源文件:client/frameworks/runtime-src/Classes
客户端美术素材目录:client/kuniu/res
客户端lua脚本目录:client/kuniu/src
客户端地图文件目录:client/kuniu/res/mapnew
服务端脚本文件:server/publish
server/sbin/scripts
服务端数据库文件:erver/dbx
Android打包:
Android打包工程支持android studio,也支持Eclipse!
在client/frameworks/runtime-src目录内自由选择!
建议使用Eclipse,工程内已经有现成的脚本,原项目组就是用的Eclipse编译Android!
NDK默认用android-ndk-r10c,如果出现版本不兼容请使用低版本如:r9d,千万不要使用高版本的NDK!
打开以下bat文件,修改里面相关路径等,依次运行即可!
1. build_c++.bat
2. build_patch.bat
3. build_apk.bat
iOS打包:
ios直接使用xcode打开
client/frameworks/runtime-src/proj.ios_mac/cqsj.xcodeproj工程文件进行编译,记得一定要提前下载好cocos2dx库文件并导入!
编译的过程如果出现库文件报错,请按照下列方法解决:
xcode 10 'string' file not found C++头文件缺失问题
将对应文件拷贝到Xcode10对应目录下
真机:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/include/c++
模拟器:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/include/c++
Xcode9 C++头文件github链接:https://github.com/DeCori/Xcode9-cpp
1. 编译的时候如果出现unexpected service error: The Xcode build system has crashed. Please close and reopen your workspace.
请按照以下步骤进行修复:
2. 删除DerivedData
3. 设置:File -> Workspace Settings -> Build System -> Legacy Build Sysem
3. 关闭xcode重新打开
服务器部署说明:
先编译libevent库,然后编译WorldEngine、WorldFrame
server/world/build
再编译CenterServer、DirServer、GameGateway、ListenServer、NameServer、SessionServer。
/MirWorldServerSrc/server/server/build
最后运行脚本:
server/sbin
附件包含以下文件及目录(5T6T.COM自动生成)
LICENSE
__MACOSX/
client/
frameworks/
cocos2d-x/
build/
._cocos2d_libs.xcodeproj
cocos/
scripting/
lua-bindings/
proj.ios_mac/
._cocos2d_lua_bindings.xcodeproj
ui/
UIEditBox/
._UIEditBoxImpl-mac.mm
external/
json/
internal/
._stack.h
._stringbuffer.h
tools/
simulator/
libsimulator/
lib/
protobuf-lite/
google/
protobuf/
io/
._coded_stream.cc
._coded_stream.h
._coded_stream_inl.h
._zero_copy_stream.cc
._zero_copy_stream.h
._zero_copy_stream_impl.h
._zero_copy_stream_impl_lite.cc
._zero_copy_stream_impl_lite.h
stubs/
._.DS_Store
._common.cc
._common.h
._hash.h
._map-util.h
._once.cc
._once.h
._stl_util-inl.h
._structurally_valid.cc
._strutil.cc
._strutil.h
._substitute.cc
._substitute.h
._extension_set.cc
._extension_set.h
._generated_message_util.cc
._generated_message_util.h
._message_lite.cc
._message_lite.h
._repeated_field.cc
._repeated_field.h
._wire_format_lite.cc
._wire_format_lite.h
._wire_format_lite_inl.h
._config.h
runtime/
._PlayDisable_png.cpp
._Protos.pb.h
._.DS_Store
proj.android/
._Android.mk
proj.ios_mac/
._libsimulator.xcodeproj
._README.md
runtime-src/
Classes/
screenRecording/
._ReplayKitProxy.h
._ReplayKitProxy.m
._ScreenRecording.cpp
._ScreenRecording.mm
sdk/
._sdk.mm
tolua/
._LuaProxy.cpp
._tolua_pbc.h
proj.android-studio/
app/
release/
._cqsj-release.apk
proj.android/
assets/
kuniu/
res/
wuqiplist/
._w_1129@0.png
proj.ios_mac/
pandora/
._.DS_Store
._libpandora.tar.gz
._cqsj.xcodeproj
cqsj.xcodeproj/
._project.xcworkspace
kuniu/
res/
mapnew/
._.DS_Store
._UserDefault.xml
._adChannel.png
._defServerList.json
._json.lua
._netconfig.lua
._.DS_Store
._config.json
._start.bat
designer/
._坐骑基础配置表.xlsx
client/
.DS_Store
QQSVNBAK/
X-小箭靶系统-追加资源/
本会32(1).png
精英怪图标32(1).png
同组32(1).png
wk/
src/
layers/
faction/
FactionTaskLayer.lua
game.lua
print.lua
wqq/
wdsys_res.zip
zwg/
CommonFunc.lua
build/
MakePatch
MakePatch64
apk/
instal_apk.txt
bin/
cocos
MultiLanguage.py
MultiLanguage.pyc
cocos.bat
cocos.py
cocos.pyc
cocos2d.ini
cocos_project.py
cocos_project.pyc
cocos_stat.py
cocos_stat.pyc
install.py
strings.json
utils.py
utils.pyc
.gitignore
md5files/
plugins/
plugin_compile/
build_web/
bin/
compiler-1.6.jar
compiler-1.7.jar
template/
build.xml
__init__.py
__init__.pyc
smali_template/
lib/
arm64-v8a/
armeabi-v7a/
armeabi/
x86/
smali/
com/
aps/
sec/
GlobalApplication.smali
MyCrashHandler.smali
a.smali
c.smali
d.smali
g.smali
dianping/
example/
activity/
BuildConfig.smali
MyProvider.smali
MyReceiver.smali
MyService.smali
R.smali
R$attr.smali
R$dimen.smali
R$drawable.smali
R$id.smali
R$layout.smali
R$menu.smali
R$string.smali
R$style.smali
smali_template_antibot/
lib/
arm64-v8a/
armeabi-v7a/
armeabi/
x86/
smali/
com/
aps/
sec/
GlobalApplication.smali
MyCrashHandler.smali
a.smali
c.smali
d.smali
g.smali
dianping/
example/
activity/
BuildConfig.smali
MyProvider.smali
MyReceiver.smali
MyService.smali
R.smali
R$attr.smali
R$dimen.smali
R$drawable.smali
R$id.smali
R$layout.smali
R$menu.smali
R$string.smali
R$style.smali
smali_template_sdk/
lib/
arm64-v8a/
armeabi-v7a/
armeabi/
x86/
smali/
com/
aps/
sec/
GlobalApplication.smali
MyCrashHandler.smali
a.smali
c.smali
d.smali
g.smali
dianping/
example/
activity/
BuildConfig.smali
MyProvider.smali
MyReceiver.smali
MyService.smali
R.smali
R$attr.smali
R$dimen.smali
R$drawable.smali
R$id.smali
R$layout.smali
R$menu.smali
R$string.smali
R$style.smali
tools/
linux/
APS
AxmlParse
CryptLib
aapt
osx/
APS
AxmlParse
CryptLib
aapt
win/
APS.exe
AxmlParse.exe
CryptLib.exe
aapt.exe
AXMLPrinter2.jar
CRCCheck.py
CheckPack.py
LoadTools.py
Manifest.py
__init__.py
__init__.pyc
build_android.py
build_android.pyc
injector.py
project_compile.py
project_compile.pyc
smali.jar
plugin_framework/
__init__.py
__init__.pyc
framework_add.py
framework_create.py
framework_remove.py
framework_set.py
framework_update.py
plugin_framework.py
plugin_framework.pyc
plugin_package/
helper/
template/
install.json
package.json
package___PACKAGE_NAME___register.cpp
proj.android/
Android.mk
proj.ios_mac/
__PACKAGE_NAME__.pch
__PACKAGE_NAME__.xcodeproj/
project.pbxproj
proj.win32/
__PACKAGE_NAME__.vcxproj
__PACKAGE_NAME__.vcxproj.filters
__init__.py
add_framework_helper.py
create_framework_helper.py
functions.py
local_package_database.py
package_helper.py
project_helper.py
remove_framework_helper.py
set_framework_helper.py
zip_downloader.py
zip_unpacker.py
sdkbox
__init__.py
__init__.pyc
package_info.py
package_install.py
package_list.py
package_search.py
plugin_package.py
plugin_package.pyc
sdkbox.bat
plugin_run/
bin/
ios-sim-xcode5
ios-sim-xcode6
__init__.py
__init__.pyc
project_run.py
project_run.pyc
plugin_clean.py
plugin_deploy.py
plugin_deploy.pyc
plugin_dist.py
plugin_gui.py
plugin_gui.pyc
plugin_test.py
plugin_update.py
plugin_version.py
toexec/
build_console.py
config.json
excopy.py
CMakeLists.txt
MakePatch.exe
MakePatch64.exe
README.md
buglySymbolAndroid.jar
buglySymboliOS.jar
build_android.bat
build_android.sh
build_ios.sh
config.json
cqsj.mobileprovision
download-bin.py
sdg_woool_dev.mobileprovision
version.json
woooltest.mobileprovision
frameworks/
cocos2d-x/
AUTHORS
build/
android-build.py
cocos2d-win10.sln
cocos2d-win32.sln
cocos2d-win8.1-universal.sln
cocos2d_libs.xcodeproj/
xcuserdata/
lional.xcuserdatad/
xcschemes/
xcschememanagement.plist
project.pbxproj
cocos2d_tests.xcodeproj/
project.pbxproj
install-deps-linux.sh
win32-msvc-2013-x86.cmd
cmake/
Modules/
CMakeParseArguments.cmake
CocosBuildHelpers.cmake
CocosUsePrebuiltLibs.cmake
FindCURL.cmake
FindChipmunk.cmake
FindFMODEX.cmake
FindFontconfig.cmake
FindFreetype.cmake
FindGLFW3.cmake
FindGTK3.cmake
FindJPEG.cmake
FindMINIZIP.cmake
FindMPG123.cmake
FindOgg.cmake
FindPNG.cmake
FindPackageHandleStandardArgs.cmake
FindPackageMessage.cmake
FindPkgConfig.cmake
FindRecast.cmake
FindTIFF.cmake
FindTinyXML2.cmake
FindVorbis.cmake
FindWEBSOCKETS.cmake
FindWebP.cmake
Findflatbuffers.cmake
Findxxhash.cmake
SelectLibraryConfigurations.cmake
BuildHelpers.CMakeLists.txt
android.toolchain.cmake
ios.toolchain.cmake
cocos/
2d/
libcocos2d_8_1/
libcocos2d_8_1/
libcocos2d_8_1.Shared/
libcocos2d_8_1.Shared.vcxitems
libcocos2d_8_1.Shared.vcxitems.filters
targetver.h
libcocos2d_8_1.Windows/
libcocos2d_8_1.Windows.vcxproj
libcocos2d_8_1.Windows.vcxproj.filters
libcocos2d_8_1.WindowsPhone/
libcocos2d_8_1.WindowsPhone.vcxproj
libcocos2d_8_1.WindowsPhone.vcxproj.filters
libcocos2d_8_1.sln
libcocos2d_win10/
libcocos2d.vcxproj
libcocos2d.vcxproj.filters
win10_props/
cocos2d_win10.props
cocos2d_win10_app.props
cocos2d_win10_platform.props
CCAction.cpp
CCAction.h
CCActionCamera.cpp
CCActionCamera.h
CCActionCatmullRom.cpp
CCActionCatmullRom.h
CCActionEase.cpp
CCActionEase.h
CCActionGrid.cpp
CCActionGrid.h
CCActionGrid3D.cpp
CCActionGrid3D.h
CCActionInstant.cpp
CCActionInstant.h
CCActionInterval.cpp
CCActionInterval.h
CCActionManager.cpp
CCActionManager.h
CCActionPageTurn3D.cpp
CCActionPageTurn3D.h
CCActionProgressTimer.cpp
CCActionProgressTimer.h
CCActionTiledGrid.cpp
CCActionTiledGrid.h
CCActionTween.cpp
CCActionTween.h
CCAnimation.cpp
CCAnimation.h
CCAnimationCache.cpp
CCAnimationCache.h
CCAtlasNode.cpp
CCAtlasNode.h
CCAutoPolygon.cpp
CCAutoPolygon.h
CCCamera.cpp
CCCamera.h
CCCameraBackgroundBrush.cpp
CCCameraBackgroundBrush.h
CCClippingNode.cpp
CCClippingNode.h
CCClippingRectangleNode.cpp
CCClippingRectangleNode.h
CCComponent.cpp
CCComponent.h
CCComponentContainer.cpp
CCComponentContainer.h
CCDrawNode.cpp
CCDrawNode.h
CCDrawingPrimitives.cpp
CCDrawingPrimitives.h
CCFastTMXLayer.cpp
CCFastTMXLayer.h
CCFastTMXTiledMap.cpp
CCFastTMXTiledMap.h
CCFont.cpp
CCFont.h
CCFontAtlas.cpp
CCFontAtlas.h
CCFontAtlasCache.cpp
CCFontAtlasCache.h
CCFontCharMap.cpp
CCFontCharMap.h
CCFontFNT.cpp
CCFontFNT.h
CCFontFreeType.cpp
CCFontFreeType.h
CCGLBufferedNode.cpp
CCGLBufferedNode.h
CCGrabber.cpp
CCGrabber.h
CCGrid.cpp
CCGrid.h
CCLabel.cpp
CCLabel.h
CCLabelAtlas.cpp
CCLabelAtlas.h
CCLabelBMFont.cpp
CCLabelBMFont.h
CCLabelTTF.cpp
CCLabelTTF.h
CCLabelTextFormatter.cpp
CCLabelTextFormatter.h
CCLayer.cpp
CCLayer.h
CCLight.cpp
CCLight.h
CCMenu.cpp
CCMenu.h
CCMenuItem.cpp
CCMenuItem.h
CCMotionStreak.cpp
CCMotionStreak.h
CCNode.cpp
CCNode.h
CCNodeGrid.cpp
CCNodeGrid.h
CCParallaxNode.cpp
CCParallaxNode.h
CCParticleBatchNode.cpp
CCParticleBatchNode.h
CCParticleExamples.cpp
CCParticleExamples.h
CCParticleSystem.cpp
CCParticleSystem.h
CCParticleSystemQuad.cpp
CCParticleSystemQuad.h
CCProgressTimer.cpp
CCProgressTimer.h
CCProtectedNode.cpp
CCProtectedNode.h
CCRenderTexture.cpp
CCRenderTexture.h
CCScene.cpp
CCScene.h
CCSprite.cpp
CCSprite.h
CCSpriteBatchNode.cpp
CCSpriteBatchNode.h
CCSpriteFrame.cpp
CCSpriteFrame.h
CCSpriteFrameCache.cpp
CCSpriteFrameCache.h
CCTMXLayer.cpp
CCTMXLayer.h
CCTMXObjectGroup.cpp
CCTMXObjectGroup.h
CCTMXTiledMap.cpp
CCTMXTiledMap.h
CCTMXXMLParser.cpp
CCTMXXMLParser.h
CCTextFieldTTF.cpp
CCTextFieldTTF.h
CCTileMapAtlas.cpp
CCTileMapAtlas.h
CCTransition.cpp
CCTransition.h
CCTransitionPageTurn.cpp
CCTransitionPageTurn.h
CCTransitionProgress.cpp
CCTransitionProgress.h
CCTweenFunction.cpp
CCTweenFunction.h
CMakeLists.txt
cocos2d.def
cocos2d_headers.props
cocos2dx.props
libcocos2d.vcxproj
libcocos2d.vcxproj.filters
winrt_8.1_props/
cocos2d_winrt_8.1.props
cocos2d_winrt_8.1_app.props
cocos2d_winrt_8.1_platform.props
wp_8.1_props/
cocos2d_wp_8.1_platform.props
3d/
Android.mk
CCAABB.cpp
CCAABB.h
CCAnimate3D.cpp
CCAnimate3D.h
CCAnimation3D.cpp
CCAnimation3D.h
CCAnimationCurve.h
CCAnimationCurve.inl
CCAttachNode.cpp
CCAttachNode.h
CCBillBoard.cpp
CCBillBoard.h
CCBundle3D.cpp
CCBundle3D.h
CCBundle3DData.h
CCBundleReader.cpp
CCBundleReader.h
CCFrustum.cpp
CCFrustum.h
CCMesh.cpp
CCMesh.h
CCMeshSkin.cpp
CCMeshSkin.h
CCMeshVertexIndexData.cpp
CCMeshVertexIndexData.h
CCMotionStreak3D.cpp
CCMotionStreak3D.h
CCOBB.cpp
CCOBB.h
CCObjLoader.cpp
CCObjLoader.h
CCPlane.cpp
CCPlane.h
CCRay.cpp
CCRay.h
CCSkeleton3D.cpp
CCSkeleton3D.h
CCSkybox.cpp
CCSkybox.h
CCSprite3D.cpp
CCSprite3D.h
CCSprite3DMaterial.cpp
CCSprite3DMaterial.h
CCTerrain.cpp
CCTerrain.h
CMakeLists.txt
cocos3d.h
audio/
android/
jni/
cddandroidAndroidJavaEngine.cpp
cddandroidAndroidJavaEngine.h
Android.mk
AudioEngine-inl.cpp
AudioEngine-inl.h
ccdandroidUtils.cpp
ccdandroidUtils.h
cddSimpleAudioEngine.cpp
apple/
AudioCache.h
AudioCache.mm
AudioEngine-inl.h
AudioEngine-inl.mm
AudioPlayer.h
AudioPlayer.mm
include/
AudioEngine.h
Export.h
SimpleAudioEngine.h
ios/
CDAudioManager.h
CDAudioManager.m
CDConfig.h
CDOpenALSupport.h
CDOpenALSupport.m
CocosDenshion.h
CocosDenshion.m
SimpleAudioEngine.mm
SimpleAudioEngine_objc.h
SimpleAudioEngine_objc.m
linux/
AudioPlayer.h
FmodAudioPlayer.cpp
FmodAudioPlayer.h
SimpleAudioEngineFMOD.cpp
mac/
CDAudioManager.h
CDAudioManager.m
CDConfig.h
CDOpenALSupport.h
CDOpenALSupport.m
CDXMacOSXSupport.h
CDXMacOSXSupport.mm
CocosDenshion.h
CocosDenshion.m
SimpleAudioEngine.mm
SimpleAudioEngine_objc.h
SimpleAudioEngine_objc.m
openal/
OpenALDecoder.cpp
OpenALDecoder.h
SimpleAudioEngineOpenAL.cpp
win32/
AudioCache.cpp
AudioCache.h
AudioEngine-win32.cpp
AudioEngine-win32.h
AudioPlayer.cpp
AudioPlayer.h
MciPlayer.cpp
MciPlayer.h
SimpleAudioEngine.cpp
winrt/
Audio.cpp
Audio.h
AudioCachePlayer.cpp
AudioCachePlayer.h
AudioEngine-winrt.cpp
AudioEngine-winrt.h
AudioSourceReader.cpp
AudioSourceReader.h
MediaStreamer.cpp
MediaStreamer.h
SimpleAudioEngine.cpp
AudioEngine.cpp
CMakeLists.txt
base/
allocator/
CCAllocatorBase.h
CCAllocatorDiagnostics.cpp
CCAllocatorDiagnostics.h
CCAllocatorGlobal.cpp
CCAllocatorGlobal.h
CCAllocatorGlobalNewDelete.cpp
CCAllocatorMacros.h
CCAllocatorMutex.h
CCAllocatorStrategyDefault.h
CCAllocatorStrategyFixedBlock.h
CCAllocatorStrategyGlobalSmallBlock.h
CCAllocatorStrategyPool.h
CCAsyncTaskPool.cpp
CCAsyncTaskPool.h
CCAutoreleasePool.cpp
CCAutoreleasePool.h
CCConfiguration.cpp
CCConfiguration.h
CCConsole.cpp
CCConsole.h
CCController.cpp
CCController.h
CCController-android.cpp
CCController-iOS.mm
CCData.cpp
CCData.h
CCDataVisitor.cpp
CCDataVisitor.h
CCDirector.cpp
CCDirector.h
CCEvent.cpp
CCEvent.h
CCEventAcceleration.cpp
CCEventAcceleration.h
CCEventController.cpp
CCEventController.h
CCEventCustom.cpp
CCEventCustom.h
CCEventDispatcher.cpp
CCEventDispatcher.h
CCEventFocus.cpp
CCEventFocus.h
CCEventKeyboard.cpp
CCEventKeyboard.h
CCEventListener.cpp
CCEventListener.h
CCEventListenerAcceleration.cpp
CCEventListenerAcceleration.h
CCEventListenerController.cpp
CCEventListenerController.h
CCEventListenerCustom.cpp
CCEventListenerCustom.h
CCEventListenerFocus.cpp
CCEventListenerFocus.h
CCEventListenerKeyboard.cpp
CCEventListenerKeyboard.h
CCEventListenerMouse.cpp
CCEventListenerMouse.h
CCEventListenerTouch.cpp
CCEventListenerTouch.h
CCEventMouse.cpp
CCEventMouse.h
CCEventTouch.cpp
CCEventTouch.h
CCEventType.h
CCGameController.h
CCIMEDelegate.h
CCIMEDispatcher.cpp
CCIMEDispatcher.h
CCMap.h
CCNS.cpp
CCNS.h
CCNinePatchImageParser.cpp
CCNinePatchImageParser.h
CCProfiling.cpp
CCProfiling.h
CCProperties.cpp
CCProperties.h
CCProtocols.h
CCRef.cpp
CCRef.h
CCRefPtr.h
CCScheduler.cpp
CCScheduler.h
CCScriptSupport.cpp
CCScriptSupport.h
CCTouch.cpp
CCTouch.h
CCUserDefault.cpp
CCUserDefault.h
CCUserDefault-android.cpp
CCUserDefault-apple.mm
CCUserDefault-winrt.cpp
CCValue.cpp
CCValue.h
CCVector.h
CMakeLists.txt
LufoList.h
ObjectFactory.cpp
ObjectFactory.h
TGAlib.cpp
TGAlib.h
ZipUtils.cpp
ZipUtils.h
atitc.cpp
atitc.h
base64.cpp
base64.h
ccCArray.cpp
ccCArray.h
ccConfig.h
ccFPSImages.c
ccFPSImages.h
ccMacros.h
ccRandom.cpp
ccRandom.h
ccTypes.cpp
ccTypes.h
ccUTF8.cpp
ccUTF8.h
ccUtils.cpp
ccUtils.h
etc1.cpp
etc1.h
firePngData.h
pvr.cpp
pvr.h
s3tc.cpp
s3tc.h
uthash.h
utlist.h
deprecated/
CCArray.cpp
CCArray.h
CCBool.h
CCDeprecated.cpp
CCDeprecated.h
CCDictionary.cpp
CCDictionary.h
CCDouble.h
CCFloat.h
CCInteger.h
CCNotificationCenter.cpp
CCNotificationCenter.h
CCSet.cpp
CCSet.h
CCString.cpp
CCString.h
CMakeLists.txt
editor-support/
cocosbuilder/
Android.mk
CCBAnimationManager.cpp
CCBAnimationManager.h
CCBFileLoader.cpp
CCBFileLoader.h
CCBKeyframe.cpp
CCBKeyframe.h
CCBMemberVariableAssigner.h
CCBReader.cpp
CCBReader.h
CCBSelectorResolver.h
CCBSequence.cpp
CCBSequence.h
CCBSequenceProperty.cpp
CCBSequenceProperty.h
CCControlButtonLoader.cpp
CCControlButtonLoader.h
CCControlLoader.cpp
CCControlLoader.h
CCLabelBMFontLoader.cpp
CCLabelBMFontLoader.h
CCLabelTTFLoader.cpp
CCLabelTTFLoader.h
CCLayerColorLoader.cpp
CCLayerColorLoader.h
CCLayerGradientLoader.cpp
CCLayerGradientLoader.h
CCLayerLoader.cpp
CCLayerLoader.h
CCMenuItemImageLoader.cpp
CCMenuItemImageLoader.h
CCMenuItemLoader.cpp
CCMenuItemLoader.h
CCMenuLoader.h
CCNode+CCBRelativePositioning.cpp
CCNode+CCBRelativePositioning.h
CCNodeLoader.cpp
CCNodeLoader.h
CCNodeLoaderLibrary.cpp
CCNodeLoaderLibrary.h
CCNodeLoaderListener.h
CCParticleSystemQuadLoader.cpp
CCParticleSystemQuadLoader.h
CCScale9SpriteLoader.cpp
CCScale9SpriteLoader.h
CCScrollViewLoader.cpp
CCScrollViewLoader.h
CCSpriteLoader.cpp
CCSpriteLoader.h
CMakeLists.txt
CocosBuilder.h
cocostudio/
ActionTimeline/
CCActionTimeline.cpp
CCActionTimeline.h
CCActionTimelineCache.cpp
CCActionTimelineCache.h
CCActionTimelineNode.cpp
CCActionTimelineNode.h
CCBoneNode.cpp
CCBoneNode.h
CCFrame.cpp
CCFrame.h
CCSkeletonNode.cpp
CCSkeletonNode.h
CCSkinNode.cpp
CCSkinNode.h
CCTimeLine.cpp
CCTimeLine.h
CCTimelineMacro.h
CSLoader.cpp
CSLoader.h
WidgetReader/
ArmatureNodeReader/
ArmatureNodeReader.cpp
ArmatureNodeReader.h
CSArmatureNode_generated.h
ButtonReader/
ButtonReader.cpp
ButtonReader.h
CheckBoxReader/
CheckBoxReader.cpp
CheckBoxReader.h
ComAudioReader/
ComAudioReader.cpp
ComAudioReader.h
GameMapReader/
GameMapReader.cpp
GameMapReader.h
GameNode3DReader/
GameNode3DReader.cpp
GameNode3DReader.h
ImageViewReader/
ImageViewReader.cpp
ImageViewReader.h
LayoutReader/
LayoutReader.cpp
LayoutReader.h
Light3DReader/
Light3DReader.cpp
Light3DReader.h
ListViewReader/
ListViewReader.cpp
ListViewReader.h
LoadingBarReader/
LoadingBarReader.cpp
LoadingBarReader.h
Node3DReader/
Node3DReader.cpp
Node3DReader.h
NodeReader/
NodeReader.cpp
NodeReader.h
PageViewReader/
PageViewReader.cpp
PageViewReader.h
Particle3DReader/
附件包含总文件数量(69376),以上仅列举前1000个文件
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