欢迎来到传世资源网!
加载中...
正在加载,请耐心等待...
本站为收藏、学习站,如有侵权,请联系管理员删除!

wpf登录界面例子源码

介绍 评论 失效链接反馈

wpf登录界面例子源码 C#语言基础-第1张using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Windows;using System.Windows.Controls;using System.Windows.Data;using System.Windows.Documents;using System.Windows.Input;using System.Windows.Media;using System.Windows.Media.Animation;using System.Windows.Media.Effects;using System.Windows.Media.Imaging;using System.Windows.Navigation;using System.Windows.Shapes;namespace WpfApplication1{ public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); DoubleAnimation anWin = new DoubleAnimation(); anWin.Duration = TimeSpan.FromSeconds(1); anWin.To = 1; MainWin.BeginAnimation(OpacityProperty,anWin); DropShadowEffect recEffects = new DropShadowEffect(); recEffects.ShadowDepth = 0; recEffects.BlurRadius = 10; recEffects.Color = Colors.Yellow; GlowRect.Effect = recEffects; ResetRec.Effect = recEffects; DoubleAnimation ani = new DoubleAnimation(); ani.Duration = TimeSpan.FromSeconds(1); ani.AutoReverse = true; ani.RepeatBehavior = RepeatBehavior.Forever; ani.To = 20; recEffects.BeginAnimation(DropShadowEffect.BlurRadiusProperty , ani); } private void rectangle1_MouseDown(object sender, MouseButtonEventArgs e) { this.DragMove(); } private void label2_MouseEnter(object sender, MouseEventArgs e) { DropShadowEffect Rectangleeffect = new DropShadowEffect(); Rectangleeffect.ShadowDepth = 0; Rectangleeffect.BlurRadius = 10; Rectangleeffect.Color = Colors.Green; rectangle3.Effect = Rectangleeffect; label2.Effect = Rectangleeffect; label2.Content = "X"; } private void label2_MouseLeave(object sender, MouseEventArgs e) { rectangle3.Effect = null; label2.Effect = null; label2.Content = ""; } private void label2_MouseDown(object sender, MouseButtonEventArgs e) { this.Close(); } private void Label_MouseEnter(object sender, MouseEventArgs e) { DropShadowEffect Rectangleeffect = new DropShadowEffect(); Rectangleeffect.ShadowDepth = 0; Rectangleeffect.BlurRadius = 10; Rectangleeffect.Color = Colors.Green; rectangle4.Effect = Rectangleeffect; label3.Effect = Rectangleeffect; label3.Content = "-"; } private void label3_MouseLeave(object sender, MouseEventArgs e) { rectangle4.Effect = null; label3.Effect = null; label3.Content = ""; } private void label3_MouseDown(object sender, MouseButtonEventArgs e) { this.WindowState = System.Windows.WindowState.Minimized; } private void GlowRect_MouseDown(object sender, MouseButtonEventArgs e) { GlowRect.Effect = null; } private void GlowRect_MouseUp(object sender, MouseButtonEventArgs e) { DropShadowEffect recEffects = new DropShadowEffect(); recEffects.ShadowDepth = 0; recEffects.BlurRadius = 10; recEffects.Color = Colors.Yellow; GlowRect.Effect = recEffects; DoubleAnimation ani = new DoubleAnimation(); ani.Duration = TimeSpan.FromSeconds(1); ani.AutoReverse = true; ani.RepeatBehavior = RepeatBehavior.Forever; ani.From = 10; ani.To = 20; recEffects.BeginAnimation(DropShadowEffect.BlurRadiusProperty, ani); } private void label4_MouseDown(object sender, MouseButtonEventArgs e) { GlowRect.Effect = null; DropShadowEffect textBoxesEffect = new DropShadowEffect(); textBoxesEffect.ShadowDepth = 0; textBoxesEffect.Color = Colors.Red; textBoxesEffect.BlurRadius = 10; MessageBoxResult result = new MessageBoxResult(); if (NameTxt.Text == "Umair" && PasswordTxt.Password == "abc") { result = MessageBox.Show("Welcome " NameTxt.Text); } else { NameTxt.Effect = textBoxesEffect; PasswordTxt.Effect = textBoxesEffect; NameTxt.BorderBrush = Brushes.Red; PasswordTxt.BorderBrush = Brushes.Red; } if (result == MessageBoxResult.OK) { DropShadowEffect recEffects = new DropShadowEffect(); recEffects.ShadowDepth = 0; recEffects.BlurRadius = 10; recEffects.Color = Colors.Yellow; GlowRect.Effect = recEffects; DoubleAnimation ani = new DoubleAnimation(); ani.Duration = TimeSpan.FromSeconds(1); ani.AutoReverse = true; ani.RepeatBehavior = RepeatBehavior.Forever; ani.From = 10; ani.To = 20; recEffects.BeginAnimation(DropShadowEffect.BlurRadiusProperty, ani); } } private void label4_MouseUp(object sender, MouseButtonEventArgs e) { DropShadowEffect recEffects = new DropShadowEffect(); recEffects.ShadowDepth = 0; recEffects.BlurRadius = 10; recEffects.Color = Colors.Yellow; GlowRect.Effect = recEffects; DoubleAnimation ani = new DoubleAnimation(); ani.Duration = TimeSpan.FromSeconds(1); ani.AutoReverse = true; ani.RepeatBehavior = RepeatBehavior.Forever; ani.From = 10; ani.To = 20; recEffects.BeginAnimation(DropShadowEffect.BlurRadiusProperty, ani); } private void NameTxt_LostFocus(object sender, RoutedEventArgs e) { Nameimage.Width = 25; Nameimage.Height = 25; if (NameTxt.Text == "Umair") { BitmapImage CheckNameImage = new BitmapImage(new Uri(@"images\true.png", UriKind.RelativeOrAbsolute)); Nameimage.Source = CheckNameImage; } else { BitmapImage CheckNameImage = new BitmapImage(new Uri(@"images\false.png", UriKind.RelativeOrAbsolute)); Nameimage.Source = CheckNameImage; } } private void PasswordTxt_LostFocus(object sender, RoutedEventArgs e) { Passwordimage.Width = 25; Passwordimage.Height = 25; if (PasswordTxt.Password == "abc") { BitmapImage CheckNameImage = new BitmapImage(new Uri(@"images\true.png", UriKind.RelativeOrAbsolute)); Passwordimage.Source = CheckNameImage; } else { BitmapImage CheckNameImage = new BitmapImage(new Uri(@"images\false.png", UriKind.RelativeOrAbsolute)); Passwordimage.Source = CheckNameImage; } } private void Reset_MouseDown(object sender, MouseButtonEventArgs e) { NameTxt.Text = ""; PasswordTxt.Password = ""; ResetRec.Effect = null; } private void Reset_MouseUp(object sender, MouseButtonEventArgs e) { DropShadowEffect recEffects = new DropShadowEffect(); recEffects.ShadowDepth = 0; recEffects.BlurRadius = 10; recEffects.Color = Colors.Yellow; ResetRec.Effect = recEffects; DoubleAnimation ani = new DoubleAnimation(); ani.Duration = TimeSpan.FromSeconds(1); ani.AutoReverse = true; ani.RepeatBehavior = RepeatBehavior.Forever; ani.From = 10; ani.To = 20; recEffects.BeginAnimation(DropShadowEffect.BlurRadiusProperty, ani); } }}

下载声明:

本站资源均有第三方用户自行上传分享推荐,非本站自制,仅供玩家做交流学习之用!切勿用于商业用途!游戏作品版权归原作者享有,如有版权问题,请附带版权证明至邮件,本平台将应您的要求删除。
相关推荐:

评论

发表评论必须先登陆, 您可以 登陆 或者 注册新账号 !


在线咨询: 问题反馈
客服QQ:174666394

有问题请留言,看到后及时答复