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C# in Depth 4th Edition

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C# in Depth 4th Edition
C# in Depth 4th Edition 学习书籍-第1张C# in Depth 4th Edition 学习书籍-第2张C# in Depth 4th Edition 学习书籍-第3张C# in Depth 4th Edition 学习书籍-第4张C# in Depth 4th Edition 学习书籍-第5张C# in Depth 4th Edition 学习书籍-第6张C# in Depth 4th Edition 学习书籍-第7张C# in Depth 4th Edition 学习书籍-第8张C# in Depth 4th Edition 学习书籍-第9张C# in Depth 4th Edition 学习书籍-第10张C# in Depth 4th Edition 学习书籍-第11张C# in Depth 4th Edition 学习书籍-第12张C# in Depth 4th Edition 学习书籍-第13张C# in Depth 4th Edition 学习书籍-第14张C# in Depth 4th Edition 学习书籍-第15张C# in Depth 4th Edition 学习书籍-第16张contents
foreword xvii
preface xix
acknowledgments xx
about this book xxii
about the author xxvi
about the cover illustration xxvii
P ART 1 C# IN CONTEXT ............................................... 1
1
Survival of the sharpest 3
1.1 An evolving language 3
A helpful type system at large and small scales 4

Ever more
concise code 6

Simple data access with LINQ 9
Asynchrony 10

Balancing efficiency and complexity 11
Evolution at speed: Using minor versions 12
1.2 An evolving platform 13
1.3 An evolving community 14
1.4 An evolving book 15
Mixed-level coverage 16

Examples using Noda Time 16
Terminology choices 17
CONTENTS viii
P ART 2 C# 2–5 .......................................................... 19
2
C# 2 21
2.1 Generics 22
Introduction by example: Collections before generics 22
Generics save the day 25

What can be generic? 29
Type inference for type arguments to methods 30

Type
constraints 32

The default and typeof operators 34
Generic type initialization and state 37
2.2 Nullable value types 38
Aim: Expressing an absence of information 39
■ CLR and
framework support: The Nullable<T> struct 40
■ Language
support 43
2.3 Simplified delegate creation 49
Method group conversions 50
■ Anonymous methods
50
Delegate compatibility 52
2.4 Iterators 53
Introduction to iterators 54

Lazy execution 55

Evaluation
of yield statements 56

The importance of being lazy 57
Evaluation of finally blocks 58

The importance of finally
handling 61
■ Implementation sketch
62
2.5 Minor features 66
Partial types 67
■ Static classes
69
■ Separate getter/setter
access for properties 69

Namespace aliases 70
Pragma directives 72
■ Fixed-size buffers
73
InternalsVisibleTo 73
3
C# 3: LINQ and everything that comes with it 75
3.1 Automatically implemented properties 76
3.2 Implicit typing 77
Typing terminology 77

Implicitly typed local variables
(var) 78

Implicitly typed arrays 79
3.3 Object and collection initializers 81
Introduction to object and collection initializers 81
Object initializers 83

Collection initializers 84
The benefits of single expressions for initialization 86
3.4 Anonymous types 86
Syntax and basic behavior 86

The compiler-generated
type 89

Limitations 90
CONTENTS ix
3.5 Lambda expressions 91
Lambda expression syntax 92

Capturing variables 94
Expression trees 101
3.6 Extension methods 103
Declaring an extension method 103

Invoking an extension
method 104

Chaining method calls 106
3.7 Query expressions 107
Query expressions translate from C# to C# 108

Range
variables and transparent identifiers 108

Deciding when
to use which syntax for LINQ 110
3.8 The end result: LINQ 111
4
C# 4: Improving interoperability 113
4.1 Dynamic typing 114
Introduction to dynamic typing 114

Dynamic behavior
beyond reflection 119
■ A brief look behind the scenes
124
Limitations and surprises in dynamic typing 127
■ Usage
suggestions 131
4.2 Optional parameters and named arguments 133
Parameters with default values and arguments with names 134
Determining the meaning of a method call 135
■ Impact on
versioning 137
4.3 COM interoperability improvements 138
Linking primary interop assemblies 139
■ Optional parameters
in COM 140

Named indexers 142
4.4 Generic variance 143
Simple examples of variance in action 143

Syntax for
variance in interface and delegate declarations 144
Restrictions on using variance 145

Generic variance in
practice 147
5
Writing asynchronous code 150
5.1 Introducing asynchronous functions 152
First encounters of the asynchronous kind 152

Breaking
down the first example 154
5.2 Thinking about asynchrony 155
Fundamentals of asynchronous execution 155

Synchronization
contexts 157

Modeling asynchronous methods 158
CONTENTS x
5.3 Async method declarations 160
Return types from async methods 161

Parameters in async
methods 162
5.4 Await expressions 162
The awaitable pattern 163

Restrictions on await
expressions 165
5.5 Wrapping of return values 166
5.6 Asynchronous method flow 168
What is awaited and when? 168
■ Evaluation of await
expressions 169
■ The use of awaitable pattern members
173
Exception unwrapping 174

Method completion 176
5.7 Asynchronous anonymous functions 180
5.8 Custom task types in C# 7 182
The 99.9% case: ValueTask<TResult> 182

The 0.1% case:
Building your own custom task type 184
5.9 Async main methods in C# 7.1 186
5.10 Usage tips 187
Avoid context capture by using ConfigureAwait (where
appropriate) 187

Enable parallelism by starting multiple
independent tasks 189

Avoid mixing synchronous and
asynchronous code 190

Allow cancellation wherever
possible 190

Testing asynchrony 191
6
Async implementation 193
6.1 Structure of the generated code 195
The stub method: Preparation and taking the first step 198
Structure of the state machine 199

The MoveNext() method
(high level) 202

The SetStateMachine method and the state
machine boxing dance 204
6.2 A simple MoveNext() implementation 205
A full concrete example 205

MoveNext() method general
structure 207

Zooming into an await expression 209
6.3 How control flow affects MoveNext() 210
Control flow between await expressions is simple 211
Awaiting within a loop 212

Awaiting within a try/finally
block 213
6.4 Execution contexts and flow 216
6.5 Custom task types revisited 218
CONTENTS xi
7
C# 5 bonus features 220
7.1 Capturing variables in foreach loops 220
7.2 Caller information attributes 222
Basic behavior 222

Logging 224

Simplifying
INotifyPropertyChanged implementations 224

Corner cases of
caller information attributes 226

Using caller information
attributes with old versions of .NET 232
P ART 3 C# 6 ............................................................ 233
8
Super-sleek properties and expression-bodied members 235
8.1 A brief history of properties 236
8.2 Upgrades to automatically implemented properties 238
Read-only automatically implemented properties 238
Initializing automatically implemented properties 239
Automatically implemented properties in structs 240
8.3 Expression-bodied members 242
Even simpler read-only computed properties 242

Expression-
bodied methods, indexers, and operators 245

Restrictions on
expression-bodied members in C# 6 247

Guidelines for using
expression-bodied members 249
9
Stringy features 252
9.1 A recap on string formatting in .NET 253
Simple string formatting 253
■ Custom formatting with format
strings 253

Localization 255
9.2 Introducing interpolated string literals 258
Simple interpolation 258

Format strings in interpolated string
literals 259

Interpolated verbatim string literals 259
Compiler handling of interpolated string literals (part 1) 261
9.3 Localization using FormattableString 261
Compiler handling of interpolated string literals (part 2) 262
Formatting a FormattableString in a specific culture 263
Other uses for FormattableString 265

Using FormattableString
with older versions of .NET 268
9.4 Uses, guidelines, and limitations 270
Developers and machines, but maybe not end users 270
Hard limitations of interpolated string literals 272

When you
can but really shouldn’t 273
CONTENTS xii
9.5 Accessing identifiers with nameof 275
First examples of nameof 275

Common uses of nameof 277
Tricks and traps when using nameof 280
10
A smörgåsbord of features for concise code 284
10.1 Using static directives 284
Importing static members 285

Extension methods and using
static 288
10.2 Object and collection initializer enhancements 290
Indexers in object initializers 291

Using extension methods in
collection initializers 294
■ Test code vs. production code
298
10.3 The null conditional operator 299
Simple and safe property dereferencing 299

The null conditional
operator in more detail 300

Handling Boolean
comparisons 301
■ Indexers and the null conditional
operator 302

Working effectively with the null conditional
operator 303

Limitations of the null conditional operator 305
10.4 Exception filters 305
Syntax and semantics of exception filters 306
■ Retrying
operations 311

Logging as a side effect 312
■ Individual,
case-specific exception filters 313

Why not just throw? 314
P ART 4 C# 7 AND BEYOND ....................................... 317
11
Composition using tuples 319
11.1 Introduction to tuples 320
11.2 Tuple literals and tuple types 321
Syntax 321

Inferred element names for tuple literals
(C# 7.1) 323

Tuples as bags of variables 324
11.3 Tuple types and conversions 329
Types of tuple literals 329

Conversions from tuple literals to tuple
types 330

Conversions between tuple types 334

Uses of
conversions 336

Element name checking in inheritance 336
Equality and inequality operators (C# 7.3) 337
11.4 Tuples in the CLR 338
Introducing System.ValueTuple<...> 338

Element name
handling 339

Tuple conversion implementations 341
String representations of tuples 341

Regular equality and
ordering comparisons 342

Structural equality and ordering
CONTENTS xiii
comparisons 343

Womples and large tuples 345

The
nongeneric ValueTuple struct 346

Extension methods 346
11.5 Alternatives to tuples 346
System.Tuple<...> 347

Anonymous types 347
Named types 348
11.6 Uses and recommendations 348
Nonpublic APIs and easily changed code 348

Local
variables 349

Fields 350

Tuples and dynamic don’t play
together nicely 351
12
Deconstruction and pattern matching 353
12.1 Deconstruction of tuples 354
Deconstruction to new variables 355

Deconstruction
assignments to existing variables and properties 357
Details of tuple literal deconstruction 361
12.2 Deconstruction of nontuple types 361
Instance deconstruction methods 362

Extension deconstruction
methods and overloading 363

Compiler handling of Deconstruct
calls 364
12.3 Introduction to pattern matching 365
12.4 Patterns available in C# 7.0 367
Constant patterns 367
■ Type patterns
368

The var
pattern 371
12.5 Using patterns with the is operator 372
12.6 Using patterns with switch statements 374
Guard clauses 375

Pattern variable scope for case
labels 376

Evaluation order of pattern-based switch
statements 377
12.7 Thoughts on usage 379
Spotting deconstruction opportunities 379

Spotting pattern
matching opportunities 380
13
Improving efficiency with more pass by reference 381
13.1 Recap: What do you know about ref? 382
13.2 Ref locals and ref returns 385
Ref locals 385

Ref returns 390

The conditional ?: operator
and ref values (C# 7.2) 392

Ref readonly (C# 7.2) 393
13.3 in parameters (C# 7.2) 395
CONTENTS xiv
Compatibility considerations 396

The surprising mutability of
in parameters: External changes 397

Overloading with in
parameters 398

Guidance for in parameters 399
13.4 Declaring structs as readonly (C# 7.2) 401
Background: Implicit copying with read-only variables 401
The readonly modifier for structs 403

XML serialization is
implicitly read-write 404
13.5 Extension methods with ref or in parameters
(C# 7.2) 405
Using ref/in parameters in extension methods to avoid copying 405
Restrictions on ref and in extension methods 407
13.6 Ref-like structs (C# 7.2) 408
Rules for ref-like structs 409
■ Span<T> and stackalloc
410
IL representation of ref-like structs 414
14
Concise code in C# 7 415
14.1 Local methods 415
Variable access within local methods 417

Local method
implementations 420

Usage guidelines 425
14.2 Out variables 427
Inline variable declarations for out parameters 427

Restrictions
lifted in C# 7.3 for out variables and pattern variables 428
14.3 Improvements to numeric literals 429
Binary integer literals 429

Underscore separators 430
14.4 Throw expressions 431
14.5 Default literals (C# 7.1) 432
14.6 Nontrailing named arguments (C# 7.2) 433
14.7 Private protected access (C# 7.2) 435
14.8 Minor improvements in C# 7.3 435
Generic type constraints 435

Overload resolution
improvements 436

Attributes for fields backing automatically
implemented properties 437
15
C# 8 and beyond 439
15.1 Nullable reference types 440
What problem do nullable reference types solve? 440

Changing
the meaning when using reference types 441

Enter nullable
reference types 442

Nullable reference types at compile time and
CONTENTS xv
execution time 443

The damn it or bang operator 445
Experiences of nullable reference type migration 447
Future improvements 449
15.2 Switch expressions 453
15.3 Recursive pattern matching 455
Matching properties in patterns 455

Deconstruction
patterns 456

Omitting types from patterns 457
15.4 Indexes and ranges 458
Index and Range types and literals 458

Applying indexes and
ranges 459
15.5 More async integration 461
Asynchronous resource disposal with using await 461
Asynchronous iteration with foreach await 462

Asynchronous
iterators 465
15.6 Features not yet in preview 466
Default interface methods 466

Record types 468
Even more features in brief 469
15.7 Getting involved 470
appendix Language features by version 473
index 479

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