Vs2010 FrameWork 4.0 具有音效 选择关卡 前一关后一关 时间排行榜等功能。 
  TimeSelect
 TimeSelect
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.Xml;namespace MyGame{  public partial class TimeSelect : Form  {    public TimeSelect()    {      InitializeComponent();    }    private void TimeSelect_Load(object sender, EventArgs e)    {      XMLOperation xmloperation = new XMLOperation();      //打开一个xml文件,      XmlDocument doc = new XmlDocument();      doc.Load(Environment.CurrentDirectory.ToString() "/time.xml");      if (!xmloperation.xmlgetnode("one"))      {        //遍历controlone下的标签,找到name和time标签的内容。        XmlNodeList nol1 = doc.SelectNodes("/controls/controlone");        foreach (XmlNode no in nol1)        {          //将取出的姓名和所用时间赋给窗体上的标签显示          label_name1.Text = no.SelectSingleNode("name").InnerText;          label_time1.Text = no.SelectSingleNode("time").InnerText;        }      }      if (!xmloperation.xmlgetnode("two"))      {        //遍历controltwo下的标签,找到name和time标签的内容。        XmlNodeList nol2 = doc.SelectNodes("/controls/controltwo");        foreach (XmlNode no in nol2)        {          //将取出的姓名和所用时间赋给窗体上的标签显示          label_name2.Text = no.SelectSingleNode("name").InnerText;          label_time2.Text = no.SelectSingleNode("time").InnerText;        }      }      if (!xmloperation.xmlgetnode("three"))      {        //遍历controlthree下的标签,找到name和time标签的内容。        XmlNodeList nol3 = doc.SelectNodes("/controls/controlthree");        foreach (XmlNode no in nol3)        {          //将取出的姓名和所用时间赋给窗体上的标签显示          label_name3.Text = no.SelectSingleNode("name").InnerText;          label_time3.Text = no.SelectSingleNode("time").InnerText;        }      }        }      }}MainForm:using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.Media;using Microsoft.VisualBasic;using System.IO;using System.Collections;namespace MyGame{    public partial class MainForm : Form  {    Config con = new Config();    SoundPlayer ap = new SoundPlayer("1.wav");    SoundPlayer ap1 = new SoundPlayer("2.wav");    SoundPlayer ap2 = new SoundPlayer("3.wav");            public int time = 1000;    public MainForm()    {      InitializeComponent();          }    int[,] data;    ucItem[,] items;    Point curPoint;    int stage = 0;    int step = 0;    private void Form1_Load(object sender, EventArgs e)    {      开ToolStripMenuItem.Checked = true;      开ToolStripMenuItem.Enabled = false;      ap.PlayLooping();      toolStripMenuItem1.Enabled = false;      第一关ToolStripMenuItem.Enabled = false;      上一关ToolStripMenuItem1.Enabled = stage > 0;      下一关ToolStripMenuItem1.Enabled = stage < Config.Levels.Length - 1;      //Controls.Clear();      toolStripStatusLabel4.Text = string.Format("{0:000}", stage 1);      step=0;      toolStripStatusLabel6.Text = string.Format("{0:000}", step);      //定义一个16x16的数组存放数据       data = new int[16, 16];      //定义一个16X16的用户控件数组存放对应图片      if(items==null)        items = new ucItem[16, 16];            string[] lvl = Config.Levels[stage].Split(",".ToCharArray());      for (int i = 0; i < lvl.Length; i )      {        string tmp = lvl[i];        for (int j = 0; j < tmp.Length; j )        {          ucItem item=null;          if (items[i, j] == null)          {            item = new ucItem();            items[i, j] = item;          }          else          {            item = items[i, j];          }          data[i, j] = int.Parse(tmp[j].ToString());item.Tag = data[i, j].ToString();          item.OldValue = data[i, j];          item.Left = j * item.Width 5;          item.Top = i* item.Height 5;          this.Controls.Add(item);          item.RefImage();          if (data[i, j] >= 6)//上 下 左 右          {            curPoint = new Point();            curPoint.Y = i;            curPoint.X = j;          }        }      }      ShowInfo();          }    private void ShowInfo()    {      toolStripStatusLabel8.Text = curPoint.X "," curPoint.Y;    }            private void GoNewPoint(Point newPoint1,Point newPoint2)    {            toolStripStatusLabel6.Text = string.Format("{0:000}", step);             ////默认初始值为false      //bool isFinshed=false;      if(newPoint1.X<0||newPoint1.Y<0) return;      int n1 = data[newPoint1.Y, newPoint1.X];      int n2 = data[newPoint2.Y, newPoint2.X];      if (n1 <= 1)//空白 墙      {        return;      }            if (n1 == 2||n1==3)// 地板||空洞      {        step = step 1;        //地板或者空洞的坐标 等于 人物的坐标        data[newPoint1.Y, newPoint1.X] = data[curPoint.Y, curPoint.X];        //刷新地板||空洞的图片        RefImg(newPoint1);        data[curPoint.Y, curPoint.X] = items[curPoint.Y, curPoint.X].OldValue;        //刷新人物的上 下 左 右        RefImg(curPoint);        curPoint = newPoint1; return;      }            if (n1 == 4)//入洞      {        if (n2 == 2 || n2 == 3)//地板||空洞        {          if (n2 == 2)//地板          {            step = step 1;            data[newPoint2.Y, newPoint2.X] = 5;//球       }          if (n2 == 3)//空洞          {            step = step 1;            data[newPoint2.Y, newPoint2.X] = 4;//入洞    }     RefImg(newPoint2);          data[newPoint1.Y, newPoint1.X] = data[curPoint.Y, curPoint.X];          RefImg(newPoint1);          data[curPoint.Y, curPoint.X] = items[curPoint.Y, curPoint.X].OldValue;     RefImg(curPoint);          curPoint = newPoint1;          CheckFinshed();        }              }      if (n1 == 5)//球      {        if (n2 == 1 || n2 == 5)//墙||球        {          return;        }        if (n2 == 2)//地板        {          step = step 1;          data[newPoint2.Y, newPoint2.X] = 5;//球        }        if (n2 == 3)//空洞        {          step = step 1;          data[newPoint2.Y, newPoint2.X] = 4;//入洞          //isFinshed = true;        } RefImg(newPoint2);        data[newPoint1.Y, newPoint1.X] = data[curPoint.Y, curPoint.X];        RefImg(newPoint1);        data[curPoint.Y, curPoint.X] = items[curPoint.Y, curPoint.X].OldValue;        RefImg(curPoint);        curPoint = newPoint1;        CheckFinshed();      } }    //编写一个刷新图片的方法    void RefImg(Point p)    {      items[p.Y, p.X].Tag = data[p.Y, p.X];      items[p.Y, p.X].RefImage();    }    private void CheckFinshed()    {      if (stage == 0)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第一关");        stage ;        Form1_Load(null, null);      }      if (stage == 1)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第二关");        stage ;        Form1_Load(null, null);      }      if (stage == 2)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第三关");        stage ;        Form1_Load(null, null);      }      if (stage == 3)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第四关");        stage ;        Form1_Load(null, null);      }      if (stage == 4)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第五关");        stage ;        Form1_Load(null, null);      }      if (stage == 5)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第六关");        stage ;        Form1_Load(null, null);      }      if (stage == 6)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第七关");        stage ;        Form1_Load(null, null);      }      if (stage == 7)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第八关");        stage ;        Form1_Load(null, null);      }      if (stage == 8)      {        for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        MessageBox.Show("恭喜通过第九关");        stage ;        Form1_Load(null, null);      }      if (stage == 9)      { for (int i = 0; i < items.GetUpperBound(0); i )        {          for (int j = 0; j < items.GetUpperBound(1); j )          {            if (data[i, j] == 5)            {              return;            }          }        }        timer1.Stop();        MessageBox.Show("抵达终点,恭喜您!!");        if (con.istime(1000 - time))        {          //将计时排行的窗体打开显示当前排行          TimeSelect timeselect = new TimeSelect();          timeselect.ShowDialog();        }        KeyPreview = false;        stage = 0;        Form1_Load(null, null);        time = 1000;        toolStripStatusLabel2.Text = "---";        第一关ToolStripMenuItem.Enabled = false;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;              }             } private void 退出游戏ToolStripMenuItem_Click(object sender, EventArgs e)    {            Application.Exit();    }     private void timer1_Tick(object sender, EventArgs e)    {           if (time > 0)      {        //当时间在一秒一秒减少,在toolStripStatusLabel1显示出来          time--;          toolStripStatusLabel2.Text = time.ToString();         }      else if (time == 0)      {        //将计时器停止,弹出消息"您用时超过60秒,下次加油吧!!"。        timer1.Stop();        MessageBox.Show("您用时超出,下次加油吧!");        time = 1000;        stage = 0;        Form1_Load(null, null);        KeyPreview = false; toolStripStatusLabel2.Text = "---";        选择关卡ToolStripMenuItem.Enabled = true;      }    }            private void 上一关ToolStripMenuItem1_Click(object sender, EventArgs e)    {      if (stage > 0)      {        stage--; Form1_Load(null, null);      }      if (toolStripStatusLabel4.Text == "001")      {        第一关ToolStripMenuItem.Enabled = false;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;       }      if (toolStripStatusLabel4.Text == "002")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = false;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "003")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = false;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "004")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = false;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "005")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = false;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "006")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = false;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "007")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = false;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "008")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = false;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "009")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = false;        第十关ToolStripMenuItem.Enabled = true;      }          }    private void 下一关ToolStripMenuItem1_Click(object sender, EventArgs e)    {      if (stage < Config.Levels.Length)      { stage ; Form1_Load(null, null);      }      if (toolStripStatusLabel4.Text == "005")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = false;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "002")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = false;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "003")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = false;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "004")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = false;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "006")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = false;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "007")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = false;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "008")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = false;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "009")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = false;        第十关ToolStripMenuItem.Enabled = true;      }      if (toolStripStatusLabel4.Text == "010")      {        第一关ToolStripMenuItem.Enabled = true;        第二关ToolStripMenuItem.Enabled = true;        第三关ToolStripMenuItem.Enabled = true;        第四关ToolStripMenuItem.Enabled = true;        第五关ToolStripMenuItem.Enabled = true;        第六关ToolStripMenuItem.Enabled = true;        第七关ToolStripMenuItem.Enabled = true;        第八关ToolStripMenuItem.Enabled = true;        第九关ToolStripMenuItem.Enabled = true;        第十关ToolStripMenuItem.Enabled = false;      }    }        private void 重玩本关ToolStripMenuItem1_Click(object sender, EventArgs e)    {      Form1_Load(null, null);      上一关ToolStripMenuItem1.Enabled = false;      下一关ToolStripMenuItem1.Enabled = false;      step = 0;          }    private void 暂停游戏ToolStripMenuItem_Click(object sender, EventArgs e)     {   if (开始游戏ToolStripMenuItem1.Enabled == true)      {        MessageBox.Show("还没开始游戏呢");      }      else      {        timer1.Stop();        KeyPreview = false;        开始游戏ToolStripMenuItem1.Enabled = true;        暂停游戏ToolStripMenuItem.Enabled = false;      }          }            private void 时间排行榜ToolStripMenuItem_Click(object sender, EventArgs e)    {      //将计时排行的窗体打开显示当前排行      TimeSelect timeselect = new TimeSelect();      timeselect.Show();    }            private void 关ToolStripMenuItem_Click(object sender, EventArgs e)    {      toolStripMenuItem1.Enabled = true;      toolStripMenuItem2.Enabled = true;      关ToolStripMenuItem.Checked = true;      开ToolStripMenuItem.Checked = false;      开ToolStripMenuItem.Enabled = true;      关ToolStripMenuItem.Enabled = false;      ap.Stop();    }        private void toolStripMenuItem2_Click_1(object sender, EventArgs e)    {      ap1.PlayLooping();      toolStripMenuItem1.Enabled = true;      toolStripMenuItem2.Enabled = false; }        private void toolStripMenuItem1_Click(object sender, EventArgs e)    {      ap.PlayLooping();      toolStripMenuItem1.Enabled = false;      toolStripMenuItem2.Enabled = true; }    private void 开始游戏ToolStripMenuItem1_Click(object sender, EventArgs e)    {      开始游戏ToolStripMenuItem1.Enabled = false;      暂停游戏ToolStripMenuItem.Enabled = true;      上一关ToolStripMenuItem1.Enabled = false;      下一关ToolStripMenuItem1.Enabled = false;      timer1.Interval = 1000;      timer1.Start();      KeyPreview = true;      选择关卡ToolStripMenuItem.Enabled = false;          }    private void 文件ToolStripMenuItem_Click(object sender, EventArgs e)    {    }    private void 第一关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 0;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = false;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第二关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 1;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = false;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第三关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 2;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = false;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第四关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 3;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = false;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第五关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 4;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = false;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第六关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 5;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = false;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第七关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 6;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = false;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第八关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 7;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = false;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第九关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 8;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = false;      第十关ToolStripMenuItem.Enabled = true;    }    private void 第十关ToolStripMenuItem_Click(object sender, EventArgs e)    {      stage = 9;      Form1_Load(null, null);      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = false;    }    private void 新游戏ToolStripMenuItem_Click(object sender, EventArgs e)    {            time = 1000;      timer1.Stop();      stage = 0;      Form1_Load(null, null);      暂停游戏ToolStripMenuItem.Enabled = true;      选择关卡ToolStripMenuItem.Enabled = true;      开始游戏ToolStripMenuItem1.Enabled = true;      第一关ToolStripMenuItem.Enabled = true;      第二关ToolStripMenuItem.Enabled = true;      第三关ToolStripMenuItem.Enabled = true;      第四关ToolStripMenuItem.Enabled = true;      第五关ToolStripMenuItem.Enabled = true;      第六关ToolStripMenuItem.Enabled = true;      第七关ToolStripMenuItem.Enabled = true;      第八关ToolStripMenuItem.Enabled = true;      第九关ToolStripMenuItem.Enabled = true;      第十关ToolStripMenuItem.Enabled = true;      toolStripStatusLabel2.Text = "---";    }        //覆盖默认的系统键处理方式,遇到方向键,则直接返回,系统不处理,这样键值就会被传递到窗体,触发KeyDown事件    protected override bool ProcessDialogKey(Keys keyData)    {      if (keyData == Keys.Up || keyData == Keys.Down ||      keyData == Keys.Left || keyData == Keys.Right)        return false;      else        return base.ProcessDialogKey(keyData);    }    private void MainForm_KeyDown(object sender, KeyEventArgs e)    {      Point newPoint1 = curPoint;      Point newPoint2 = curPoint;      switch (e.KeyCode)      {        case Keys.Up:          newPoint1.Y--;          newPoint2.Y -= 2;          data[curPoint.Y, curPoint.X] = 6;          GoNewPoint(newPoint1, newPoint2);          break;        case Keys.Down:          newPoint1.Y ;          newPoint2.Y = 2;          data[curPoint.Y, curPoint.X] = 7;          GoNewPoint(newPoint1, newPoint2);          break;        case Keys.Left:          newPoint1.X--;          newPoint2.X -= 2;          data[curPoint.Y, curPoint.X] = 8;          GoNewPoint(newPoint1, newPoint2);          break;        case Keys.Right:          newPoint1.X ;          newPoint2.X = 2;          data[curPoint.Y, curPoint.X] = 9;          GoNewPoint(newPoint1, newPoint2);     break;      }      //switch (e.KeyValue)      //{      //  case 38://上      //    newPoint1.Y--;      //    newPoint2.Y -= 2;      //    data[curPoint.Y, curPoint.X] = 6;      //    GoNewPoint(newPoint1, newPoint2);      //    break;      //  case 40://下      //    newPoint1.Y ;      //    newPoint2.Y = 2;      //    data[curPoint.Y, curPoint.X] = 7;      //    GoNewPoint(newPoint1, newPoint2);      //    break;      //  case 37://左      //    newPoint1.X--;      //    newPoint2.X -= 2;      //    data[curPoint.Y, curPoint.X] = 8;      //    GoNewPoint(newPoint1, newPoint2);      //    break;      //  case 39://右      //    newPoint1.X ;      //    newPoint2.X = 2;      //    data[curPoint.Y, curPoint.X] = 9;      //    GoNewPoint(newPoint1, newPoint2);      //    break;      //  case 27://Esc      //    Application.Exit();      //    break;      //}      ShowInfo();    }    private void 音乐ToolStripMenuItem_Click(object sender, EventArgs e)    {    }    private void 开ToolStripMenuItem_Click(object sender, EventArgs e)    {      开ToolStripMenuItem.Checked = true;      关ToolStripMenuItem.Checked = false;      开ToolStripMenuItem.Enabled = false;      关ToolStripMenuItem.Enabled = true;      ap.PlayLooping();      toolStripMenuItem1.Enabled = false;      toolStripMenuItem2.Enabled = true;    }    private void 显示信息ToolStripMenuItem_Click(object sender, EventArgs e)    {      information infor = new information();      infor.ShowDialog();    } }}

 
  
					
				
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